Hugh Henry
About Me
Developer. Dog lover. Tracksuit wearer.
The title says it all. I'm a developer, I love dogs, and I wear tracksuits.
As a developer I've worked with a variety of languages and frameworks, but I'm most experienced in web development, particularly with React and Node. My love of organisation extends into my work as I'm a big fan of clean and well structured code.
When I need a break I love to go outside for walks and to play sport. I'm always keen for a kick of the footy, a hit of squash or a quick bouldering session.
My work
I've worked on consulting projects with 15+ people on the team, and I've also worked on smaller projects where I regularly interacted with clients directly.
Please have a look at my linkedIn if you'd like to know more.
Projects
Features
- Desktop video editing tool
- ML cloud and local transcription of video content
- Edit the transcription to edit the output video
- Live preview of output video
- Export tp MP4 and EDL file formats
Challenges I faced
- Live video preview
- CI/CD packaging pipeline
- Local transcription
Summary
Lah is a mobile game hosted on the Google Play Store. It is a 2D platformer/endless jumping game where players must climb blocks to evade the lava rising from below. The game is written in C# and was built using Unity.
Challenges I faced
- Collision detection using raytracing
- Music creation
- UI and sprite design
- Creating 3D look with 2D sprites