Hugh Henry

About Me

Developer. Dog lover. Tracksuit wearer.

The title says it all. I'm a developer, I love dogs, and I wear tracksuits.

As a developer I've worked with a variety of languages and frameworks, but I'm most experienced in web development, particularly with React and Node. My love of organisation extends into my work as I'm a big fan of clean and well structured code.

When I need a break I love to go outside for walks and to play sport. I'm always keen for a kick of the footy, a hit of squash or a quick bouldering session.

My work

I've worked on consulting projects with 15+ people on the team, and I've also worked on smaller projects where I regularly interacted with clients directly.

Please have a look at my linkedIn if you'd like to know more.

Projects

MLVET

MLVET Editor page
Features
  • Desktop video editing tool
  • ML cloud and local transcription of video content
  • Edit the transcription to edit the output video
  • Live preview of output video
  • Export tp MP4 and EDL file formats
Challenges I faced
  • Live video preview
  • CI/CD packaging pipeline
  • Local transcription

Lah

MLVET Editor pageMLVET Editor pageMLVET Editor page
Summary

Lah is a mobile game hosted on the Google Play Store. It is a 2D platformer/endless jumping game where players must climb blocks to evade the lava rising from below. The game is written in C# and was built using Unity.

Challenges I faced
  • Collision detection using raytracing
  • Music creation
  • UI and sprite design
  • Creating 3D look with 2D sprites